For generations, subcultures of gamers have fostered community and learning on college campuses and at Comic-Con. As esports, board games, LARP, and video games gain more mainstream attention, how can college campuses maximize the power of play to address issues of gender inside and outside the classroom? Panelists include Brian MacDonald (UCLA), Sarah Harker (UCSC), Aaron Trammell (UC Irvine), Cherie Lin (UC Berkeley), and David Surratt (University of Oklahoma).